Ruilong Li is a PhD candidate focused on computer vision and graphics based in Berkeley with nine years of experience building research-driven ML systems. He holds MS and BS degrees from Tsinghua University and is pursuing doctoral work in CV & CG, blending rigorous theory with production-minded engineering. Early industry experience includes algorithm internships at ByteDance and DeepGlint, where he shipped a real-time mobile CNN for hair matting and contributed to vision research. An active open-source contributor to the widely used nerfstudio project, he optimized the PDFSampler using torch.searchsorted and added CUDA-backed Instant-NGP and density-grid improvements to boost rendering speed and PSNR. Ruilong is known for turning ray-sampling theory into high-performance PyTorch/CUDA implementations that bridge research prototypes and practical rendering systems.
9 years of coding experience
University of California, Berkeley
Doctor of Philosophy - PhD, CV & CG, Doctor of Philosophy - PhD, CV & CG at University of Southern California
Master of Science - MS, Computer Science and Technology, Master of Science - MS, Computer Science and Technology at Tsinghua University
Contributions:6 reviews, 20 commits, 26 PRs in 5 months
Contributions summary:Ruilong primarily focused on optimizing the `PDFSampler` implementation within the `nerfstudio` project, specifically targeting performance improvements. Their commits reveal a deep understanding of ray sampling techniques, including the use of `torch.searchsorted` for faster bin calculations. They also addressed issues related to axis arguments in PyTorch functions and updated Instant-NGP and Density Grid with CUDA support to enhance rendering speed and PSNR. Further contributions involved bug fixes and improvements to various samplers within the project.
CUDA accelerated rasterization of gaussian splatting
Contributions:16 releases, 154 reviews, 204 PRs in 1 year 5 months
gaussian-splatting
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