Maciej Skrzypkowski is a Distributed Systems Engineer with 10 years of experience building high-performance software in Rust and C++. He combines a performance-first background—working on GPU-accelerated databases with C++/CUDA—with recent Rust roles and AI projects to deliver low-latency, production-grade systems. Now at Nethermind, he applies that mix of low-level optimization and modern safe systems programming to distributed systems challenges. Based near Warsaw, he prioritizes clean, maintainable code while solving throughput- and latency-sensitive problems, demonstrating a clear track record of adapting GPU and embedded expertise to cloud and distributed environments.
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