Summary
Jate Wittayabundit is a senior Unity engineer and founder/CEO with over a decade of experience delivering immersive interactive experiences and 3D visualizations. Based in Ottawa, Canada, he currently serves as Senior Unity Engineer at WINR Games, where he architects client software, plans unit tests, and builds in-house tools and shaders for URP and AI-driven features. As co-founder of Ennface Inc., he guides company direction across planning, design, data architecture, UX/UI, and AI/AR/XR experiments, blending creativity with technical leadership. His earlier roles span senior Unity positions at Highmark Interactive and WGAMES, with hands-on expertise in Unity, C#, shaders, C/C++, and cross-platform development for mobile and web games. He is also a published author for Packt’s Unity 3 & 4 Game Development Hotshot series, reflecting his ability to translate complex concepts into practical, hands-on guidance. With a background in interior architecture and 3D visualization, he brings a rare cross-disciplinary perspective that fuses art, math, and engineering to deliver polished, scalable software and visuals.
10 years of coding experience
16 years of employment as a software developer
Algonquin College
Thai, English