Dane Curbow is a senior software engineer in Redmond, Washington, specializing in real-time interactive simulation and games technology. With about eight years of industry experience, he currently leads engineering at Tomato Cake, and has previously held senior roles at Red Lens Games, DigiPen Institute of Technology, and Amazon. He builds with C/C++, applies linear algebra to gameplay and simulation, and is proficient with game development workflows and tools like TortoiseHG. He earned a BS in Computer Science focused on Real-Time Interactive Simulation from DigiPen Institute of Technology, anchoring his practical work in a rigorous technical foundation. Dane’s background blends studio-level production with deep technical expertise, enabling him to ship performant, interactive systems in fast-paced environments.
8 years of coding experience
9 years of employment as a software developer
Bachelor of Science in Computer Science, Real-Time Interactive Simulation, Bachelor of Science in Computer Science, Real-Time Interactive Simulation at Digipen Institute of Technology
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