Summary
Skylar Thomas is a leadership-focused software engineer blending art and engineering across AR/VR, VFX, and game development. As Lead Software Engineer at Wonder Studios (since 2025) and former Co-Founder & CTO of Playbook, he has steered technical direction and shipped immersive experiences while exploring diffusion-based workflows for animation. His background as a Technical Artist and Animator informs a hands-on approach to building tools that empower creative teams, from concept to production. A USC Iovine and Young Academy alum, Skylar has held roles from Oculus Launch Pad Fellow to creative technologist, reflecting a track record of crossing art, tech, and storytelling. Based in Los Angeles, he combines full-stack capability with a passion for bridging innovation and production pipelines in fast-paced studios. He is known for turning ambitious creative ideas into production-ready systems that scale.
10 years of coding experience
8 years of employment as a software developer
University of Southern California