Summary
Tobias Wehrum is a versatile freelance Unity developer with a decade of experience delivering interactive games, VR/AR experiences, and full-stack web solutions. Based in Berlin, he blends deep Unity/C# with JavaScript/TypeScript and WebGL to ship desktop, mobile, web, and immersive applications. As lead programmer on Adamara, he planned the architecture, mentored a team of three, and built real-time collaborative editing and editor tooling. His work spans game editors, educational titles, multiplayer experiences, AR/VR installations, and hardware-integrated projects (Arduino, Kinect, Leap Motion, image markers). He co-founded and has co-organized the Berlin Mini Game Jam for over a decade, reflecting a passion for rapid prototyping and community building. With an MSc in International Media and Computing from HTW Berlin, earned with top honors, he combines technical depth with creative experimentation and a strong learning mindset.
11 years of coding experience
17 years of employment as a software developer
Master of Science (M.Sc.), International Media and Computing, 1.1, Master of Science (M.Sc.), International Media and Computing, 1.1 at HTW Berlin
German, English, Japanese