Summary
Vladimir Slav is a versatile Senior Software Engineer with 11 years of experience spanning enterprise back-ends and indie game development, currently driving architecture and delivery at Gravity Team in Latvia. He blends hands-on coding (C#, Unity, Python, C/C++, Java, PHP) with leadership in product management and company operations, having founded Coldwild Games and overseen multiple titles from concept to release. His track record includes shipping Luna's Fishing Garden, Merchant of the Skies, Lazy Galaxy and Frequent Flyer, with roles in project management, game design, and marketing, plus experience with Android native development and web stack. He also led engineering efforts in larger organizations, improving build systems (CMake), slashing thousands of compiler warnings, and contributing to RESTful services in C++ at Ingenico. In addition to tech chops, Vladimir has hands-on experience in agile processes (Scrum/Kanban) and tools like Clickup, Trello, Jira, and has managed legal and operational aspects of a games company. Based in Latvia, he holds a Bachelor's in Computer Software Engineering from the University of Latvia, and brings a rare mix of technical depth, product sense, and startup hustle.
11 years of coding experience
14 years of employment as a software developer
Bachelor's degree, Computer Software Engineering, Bachelor's degree, Computer Software Engineering at University of Latvia
English, Latvian, Russian