Harrison Short is a versatile Application Software Engineer with 9 years of experience delivering cross‑platform Unity-based applications and backend systems. Currently at Tritium, he builds robust software that blends engaging user experiences with practical tooling. His background spans full-stack work at Ardacious (Python, PostgreSQL, Unity C#) and Unity-centric front-end development at District Technologies, with hands-on audio design using FMOD and Firebase integration. He combines game design and sound design from a Bachelor of Games and Interactive Entertainment with a track record of shipping features that delight users. Known for engineering efficiency, he created an automated content-upload tool and has led rotating scrum master duties to improve cross-functional collaboration. Based in Queensland, Australia, he seeks growth in supportive teams that push both technical depth and creative innovation.
9 years of coding experience
6 years of employment as a software developer
Queensland Certificate of Education, OP 3, Queensland Certificate of Education, OP 3 at Indooroopilly State High School
Bachelor of Games and Interactive Entertainment, Game Design/Sound Design, Distinction, Bachelor of Games and Interactive Entertainment, Game Design/Sound Design, Distinction at Queensland University of Technology
Playing around with Spotify API by making a web app
Contributions:4 PRs, 36 pushes, 9 branches in 7 months
apireactspotifynodejsspotify-web-api
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