Julian Ouyang

Sr. Software Engineer at NVIDIA

San Francisco, California, United States
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Summary

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Senior
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Julian Ouyang is a senior software engineer in San Francisco with nine years of experience, currently advancing graphics-driven AI at NVIDIA Omniverse and DriveSim. He uniquely fuses deep graphical software expertise with a forward-looking generative AI approach to reshape real-time visualization and rendering. As tech-lead of GeoToolkit.3D at INT, he steered real-time industrial visualization and simulation for oil and gas, and helped architect GigaGrid to render multi-GB reservoir data with ultra-low latency. Earlier at Schlumberger, he built a Three.js-based 3D visualization tool, integrated large drilling datasets and cloud workflows with Angular and ElasticSearch. He holds a Master’s in Computer Science from Rice and a Bachelor’s in Mathematics from the University of Wyoming, anchoring his work in solid analytical foundations. Based in the Bay Area, he aims to turn ambitious graphics and AI ideas into production-ready systems.
code9 years of coding experience
job4 years of employment as a software developer
bookMaster's degree, Computer Science, 3.70, Master's degree, Computer Science, 3.70 at Rice University
bookBachelor’s Degree, Mathematics, 3.75, Bachelor’s Degree, Mathematics, 3.75 at University of Wyoming
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Stackoverflow

Stats
13reputation
3kreached
2answers
3questions
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Github Skills (44)

webgl10
threejs10
javascript10
canvas10
virtual-reality10
svg10
html510
3d10
augmented-reality9
webgl29
webxr9
webgpu9
cli9
shell9
zsh8

Programming languages (5)

TypeScriptC++ShellCSSJavaScript

Github contributions (5)

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Julianouyang/lc-cpp

Jun 2016 - Jan 2022

Contributions:17 pushes, 1 branch in 5 years 8 months
Julianouyang/DaliBot

Mar 2023 - Nov 2024

Contributions:32 pushes, 1 branch in 1 year 8 months
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Julian Ouyang - Sr. Software Engineer at NVIDIA