Summary
Julian Ouyang is a senior software engineer in San Francisco with nine years of experience, currently advancing graphics-driven AI at NVIDIA Omniverse and DriveSim. He uniquely fuses deep graphical software expertise with a forward-looking generative AI approach to reshape real-time visualization and rendering. As tech-lead of GeoToolkit.3D at INT, he steered real-time industrial visualization and simulation for oil and gas, and helped architect GigaGrid to render multi-GB reservoir data with ultra-low latency. Earlier at Schlumberger, he built a Three.js-based 3D visualization tool, integrated large drilling datasets and cloud workflows with Angular and ElasticSearch. He holds a Master’s in Computer Science from Rice and a Bachelor’s in Mathematics from the University of Wyoming, anchoring his work in solid analytical foundations. Based in the Bay Area, he aims to turn ambitious graphics and AI ideas into production-ready systems.
9 years of coding experience
4 years of employment as a software developer
Master's degree, Computer Science, 3.70, Master's degree, Computer Science, 3.70 at Rice University
Bachelor’s Degree, Mathematics, 3.75, Bachelor’s Degree, Mathematics, 3.75 at University of Wyoming