Simulationcraft engine/GUI
Role in this project:
Back-end Developer Contributions:20 commits, 19 PRs, 7 pushes in 3 years 7 months
Contributions summary:Charles primarily contributes to the simulation engine, focusing on the Arcane Mage class. They remove and add actions, and adjust conditions within the class module to optimize the simulation. Furthermore, the user modifies simulation profiles for different tiers and gear sets by adjusting APLs. Their work involves refining the simulation logic and profiles for improved accuracy.
c-plus-plussimulationguisimulationcraftreal-time-strategy
Contributions:360 pushes, 1 branch in 1 year 1 month