Pierre Bénard

Assistant Professor at Université de Bordeaux

Greater Bordeaux Metropolitan Area France
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Summary

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Pierre Bénard is a Computer Graphics researcher and educator, currently an assistant professor at Université de Bordeaux, where he leads research in expressive and non-photorealistic rendering. With about 12 years of experience, his work blends rigorous graphics theory with practical visualization techniques to push perceptual expressiveness in images and animations. His career spans industry and academia, including Pixar Animation Studios as a post-doctoral intern, and research stints at INRIA, Princeton, and the University of Toronto, enriching his teaching with real-world production insight. During an INRIA LEAR internship he worked on ontology-driven approaches to visual recognition, showcasing his interest in interdisciplinary methods. He holds a PhD in Computer Graphics from Université de Grenoble and a Master in Computer Science and Applied Mathematics from Grenoble's National School of Computer Science and Applied Mathematics, and is based in the Greater Bordeaux Metropolitan Area. He brings a global perspective to training the next generation of graphics researchers and practitioners, fusing research rigor with a production mindset.
code13 years of coding experience
bookmaster, Computer Science and Applied Mathematics, master, Computer Science and Applied Mathematics at National School of Computer Science and Applied Mathematics of Grenoble
bookCycle Préparatoire Polytechnique de Grenoble
bookPhD, Computer Graphics, PhD, Computer Graphics at Université de Grenoble
languagesFrench, English, German
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Github Skills (55)

mongodb10
mysql9
mariadb9
postgresql9
query-builder9
prisma9
cockroachdb9
javascript9
node-js9
mongo9
postgres9
sqlite9
mssql9
repr9
orm9

Programming languages (3)

TypeScriptC++Python

Github contributions (5)

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benardp/qrtsc

Jun 2018 - Aug 2020

Real-time line drawings from 3D models. Port of rtsc to Qt.
Contributions:1 release, 5 commits, 5 pushes in 2 years 2 months
3d-modelsqt5drawingsreal-time
benardp/Radium-Engine

Oct 2019 - Sep 2021

Research 3D Engine for rendering, animation and processing
Contributions:11 PRs, 15 pushes, 2 branches in 1 year 10 months
rendering-engineanimation3d-enginerenderingopengl
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