Aleksandr Ovchinnikov

Lead Unity Developer at WannaPlay

Podgorica, Podgorica Capital City, Montenegro
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Summary

👤
Senior
🎓
Top School
Aleksandr Ovchinnikov is a seasoned Lead Unity Developer with 10+ years building scalable, high-performance Unity-based games and tooling across iOS, Android, WebGL, and PC. He blends hands-on game systems design—UI, meta-progression, editor tooling—with backend prowess in C#, Go, PHP and .NET, delivering end-to-end capabilities from client to server. He has led cross-functional teams, mentored juniors, and steered architectural decisions in distributed international settings, while driving CI/CD pipelines and Docker-based deployments in AWS/GCP. His work spans integrating ARKit, in-app purchases, analytics, and even OpenAI APIs, with a strong focus on performance profiling and mobile optimization. He has a track record of shaping scalable gameplay features and internal services at WannaPlay, White Sharx and prior studios, and is open to technically challenging game development opportunities. Based in Podgorica, Montenegro, he combines a global collaboration mindset with hands-on execution to ship reliable, polished experiences.
code11 years of coding experience
job12 years of employment as a software developer
bookTechnician, ASU, Technician, ASU at Irkutsk Aviation Technical School
languagesEnglish, Spanish, Английский, Русский
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Github Skills (13)

unity3d5
rest5
csharp4
refactoring3
dotnet3
serenata2
coffeescript2
php2
ide2
http2
php-ide1
pytorch1
package1

Programming languages (5)

C#CSSShellJavaScriptPython

Github contributions (5)

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silago/plane2d

Nov 2020 - Sep 2022

Contributions:26 pushes, 4 branches in 1 year 10 months
Contributions:103 pushes in 4 months
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Aleksandr Ovchinnikov - Lead Unity Developer at WannaPlay