Miguel Alcántara

Senior Software Engineer 2 at Zynga

Austin, Texas, United States
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Summary

👤
Senior
🎓
Top School
Miguel Alcántara is a senior software engineer with seven years of experience delivering high-quality game and backend systems. At Zynga in Austin, he led the WWF 2 Bold Beat features, increasing player interaction by 30%+ and driving revenue by ensuring features shipped on time and to specification. As Lead Developer at SRG Studios, he built networking and backend systems for a blockchain meta-game, created an SDK framework that cut integration time from a week to hours, and designed an IAP system that reduced engineers’ workload by 70%, with Ink Inc reaching #1 top free games and 200+ million downloads. Earlier at Razor Edge Games, he led the core engine team of about 10 engineers, implemented asset loading with the Addressables system, and designed a multithreaded engine architecture and core gameplay systems. He holds dual bachelor’s degrees in Computer Science and Video Game Design with programming concentration, and is based in Austin, Texas, combining rigorous engineering with creative game development.
code8 years of coding experience
job8 years of employment as a software developer
bookBachelor's degree, Video game design with programming concentration, Bachelor's degree, Video game design with programming concentration at Atlantic University Collage
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Interamerican Univerisity Bayamon Campus
languagesSpanish, English
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Github Skills (11)

unity3d9
registry8
build-automation8
addressables7
catalogs7
open-source5
unity-scripts4
github3
fonts2
unity-editor2
git2

Programming languages (3)

C#JavaScriptPython

Github contributions (5)

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Addressables extended with the ability to build multiple catalogs, ideal for traditional DLC purposes.
Contributions:4 PRs, 14 pushes, 8 branches in 2 years 3 months
traditionalextendedidealcatalogsability
Contributions:1 release, 11 commits, 1 push in 1 year 1 month
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