Justin Almendral

Game Engineer at Storm Flag Games

Boston, Massachusetts, United States
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Summary

👤
Senior
🎓
Top School
Justin Almendral is a Boston-based game engineer with eight years of professional experience, specializing in C++ and C# for interactive media and VR. He is currently a Game Engineer at Storm Flag Games, after previously serving as an Associate Game Engineer there. His Northeastern University work included real-time gaze and hand data capture in Unity with the Tobii SDK, VR environments using OpenXR, and a shift toward modular Scriptable Object architectures. He earned a BS in Computer Engineering from Northeastern University with a 3.95 GPA, demonstrating a strong technical foundation. Driven by a passion for giving games artistic breadth through unique mechanics, he blends rigorous engineering with creative problem solving to bring visionary concepts to life.
code8 years of coding experience
job3 years of employment as a software developer
bookHigh School Diploma, Engineering, High School Diploma, Engineering at Union County Magnet High School
bookBachelor of Science - BS, Computer Engineering, 3.95, Bachelor of Science - BS, Computer Engineering, 3.95 at Northeastern University
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Github Skills (5)

jam3
react3
game-development3
rpg2
unity3d1

Programming languages (4)

C#C++ShaderLabHTML

Github contributions (5)

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Warspiteful/Portfolio

May 2020 - May 2022

Contains Personal Website
Contributions:2 PRs, 71 pushes, 7 branches in 2 years
The repo we'll use to develop our game from July 2022 onward.
Contributions:45 reviews, 121 PRs, 211 pushes in 1 year 8 months
gamedevgamegame-development
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