Fletcher Dunn is a software developer at Valve in Renton, Washington, with a long track record in game and interactive software across roles from Principal Programmer to Technical Director. He brought engine-level engineering and leadership to studios including Terminal Reality, Wideload Games, and Disney Interactive before joining Valve in 2011. Outside of studio work he has been a self-employed author since 2002, showing a penchant for translating technical depth into written projects and side endeavors. Fletcher is known for bridging low-level systems and engine work with practical team leadership, delivering both shipped titles and the underlying technology that powers them.
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.