Peter Stefcek

Chief Technology Officer at Pixel Federation

Slovakia
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Summary

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Senior
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Top School
Peter Stefcek is a seasoned technology leader and executive board member serving as Chief Technology Officer at Pixel Federation, guiding the production stack for a Slovakia-based game studio. With 14+ years of hands-on software engineering and architecture, he drives technology strategy and cross-functional collaboration across art, game design, and engineering. He has led engineering organizations as Director of Engineering and Lead Software Architect, building scalable pipelines, evaluating tech stacks, and developing 20+ engineers. His background spans GPU-focused game development, mobile ports, performance optimization, and backend systems, from Flash/Java to modern GPU rendering pipelines. Starting as a freelance developer and through roles at Viral Games and Kremsa Design, he has delivered large-scale projects for global brands and built production-grade systems. Based in Slovakia, he blends hands-on delivery with strategic leadership to turn complex requirements into practical, auditable solutions.
code14 years of coding experience
job15 years of employment as a software developer
bookBachelor's Degree Applied Informatics, Bachelor's Degree Applied Informatics at Constantine The Philosopher University in Nitra
languagesEnglish, Slovak, Czech, German
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Stackoverflow

Stats
26reputation
1kreached
1answer
0questions
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Github Skills (94)

genomics10
animation10
bam10
ncbi10
flash10
bioinformatics10
audio9
unity3d9
taxonomy9
spine9
livelink9
pytorch9
in-game9
transform9
macros9

Programming languages (4)

C#HaxeJavaScriptPython

Github contributions (5)

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Runtime transform handle for Unity.
Contributions:15 commits, 6 PRs, 13 pushes in 1 year 8 months
runtimeunityhandletransform
pshtif/Genome2D-Spine

Jul 2016 - Nov 2020

Haxe Spine runtime
Contributions:35 commits, 7 PRs, 32 pushes in 4 years 4 months
spineruntimessahaxe
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Peter Stefcek - Chief Technology Officer at Pixel Federation