Engin Cengiz

Barcelona, Catalonia, Spain
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Summary

👤
Senior
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Top School
Engin Cengiz is a Barcelona-based software engineer with a decade of experience, currently delivering SDK-focused work at King. He specializes in pragmatic, cross-platform development with strong C++, Qt5, Unity3D, and Android expertise, spanning games, AR/VR experiences, and media apps. His career includes leading the development of a Qt5-based video annotation tool, maintaining a core C++ framework, and building streaming DRM-enabled media players and backend services. At Vuforia/PTC, he contributed to augmented reality and spatial computing, and as a cofounder of Gamaprime Studio, he built mobile AR-enabled treasure hunts using Maps APIs. He holds a BS in Computer Engineering from METU and combines hands-on engineering with a product-focused mindset in European teams.
code11 years of coding experience
job12 years of employment as a software developer
bookBachelor of Science (BS), Computer Engineering, Bachelor of Science (BS), Computer Engineering at Orta Doğu Teknik Üniversitesi / Middle East Technical University
languagesJapanese, Turkish, English
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Github Skills (1)

data-structures1

Github contributions (5)

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edcx/Pathfinder

Apr 2015 - Mar 2017

Contributions:27 pushes, 1 branch in 1 year 11 months
edcx/Poisson-disc-Sampling

Dec 2016 - Feb 2017

Contributions:9 commits, 6 pushes, 1 branch in 2 months
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