Maxime Bacoux

Senior Fullstack Developer at Yubo

Caen, Normandy, France
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Summary

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Maxime Bacoux is an Ingénieur Full Stack based in Caen with a decade of experience bridging high-performance systems and modern web applications. He specializes in structured, performance-sensitive problems—DBA and system programming—favoring data-oriented design, pragmatic data structures, SQS patterns and letting databases aggregate/map/sort rather than overengineering algorithms. Comfortable across TypeScript for the web and C/C++/Assembly for low-level work, he led a full rewrite and a WebGL product at Contentsquare that generated multimillion revenue and built the accounting engine for transaction-heavy bookkeeping at Weabea. A pragmatic engineer who migrates complex platforms and refactors payment systems, he pairs product delivery with architectural rigor. He began programming on a Thomson MO5 in 2004 and still revels in NP-hard puzzles and NetHack, a hint at his appetite for elegant, hard problems.
code11 years of coding experience
job9 years of employment as a software developer
book42
bookBaccalauréat, Baccalauréat at Lycée Aristide Briand
languagesFrench, English, Spanish
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Github Skills (137)

esoteric-language10
nes-emulator10
combo10
commodore10
mask10
stack-based10
macos10
nodejs10
package-manager10
css10
ports10
chrome10
command-line10
javascript9
linux9

Programming languages (14)

JavaC++BikeshedCTypeScriptShellJavaScriptRoff

Github contributions (5)

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Nax/nin

Apr 2019 - Jul 2022

A NES emulator
Contributions:11 releases, 413 commits, 2 PRs in 3 years 3 months
emulatornesemulationnes-emulatorcommodore
Nax/nin64

May 2020 - Jul 2020

A Nintendo 64 Emulator
Contributions:45 commits, 35 pushes, 3 branches in 2 months
gameboyemulatornintendo-64emulationnintendo
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Maxime Bacoux - Senior Fullstack Developer at Yubo