Summary
Felipe Ferreira is a senior Android engineer with over 13 years in IT and more than seven years specializing in mobile development, mastering Android, iOS, Unity, and Unreal Engine. He has led end-to-end mobile projects from concept to store publication, including the Meu Imposto de Renda app used by Brazilians with 2,000+ daily accesses, and the Breu - Shadow Hunt audio game that integrates screen readers and accessibility-first design. Currently a Senior Android Engineer at Velv, he works on Kotlin/Java Android apps with Compose UI, DI with Hilt, REST, Room, and a test-driven approach in an Agile/Scrum environment. Previously he contributed to high-impact fintech and government projects (SERPRO, PRODEB) and drove game development and multimedia integrations at Team Zeroth, Devoteam, and O-Pitblast, Lda, including cross-platform porting and audio middleware. He holds a Master’s in Design and Game Development and has a track record of bridging software engineering with game design, UX accessibility, and team leadership across collaborations in Portugal, Finland, Australia, and Brazil. Based in Braga, Portugal, Felipe brings a rare combination of mobile stack depth, game development sensibility, and hands-on leadership to deliver engaging, reliable software.
12 years of coding experience
8 years of employment as a software developer
Bachelors, Computer Networks, Bachelors, Computer Networks at Universidade Salvador
Master Degree in Design and Game Development, Game Design and Digital Media, Master Degree in Design and Game Development, Game Design and Digital Media at University of Beira Interior
Post graduate at Game Design, Game Designer and Digital midia, 10, Post graduate at Game Design, Game Designer and Digital midia, 10 at UNEB
English, Portuguese