Joe Booth

Principal Software Engineer, Azure HPC AI Supercomputing at OrionsWave, LLC

Seattle, Washington, United States
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Summary

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Senior
Joe Booth is a Seattle-based Principal Software Engineer driving Azure HPC AI & Supercomputing, building an agentic platform for scalable AI. He leads large-scale training and inference workloads for key partners like OpenAI/ChatGPT and BingAI, bridging high-performance computing with enterprise AI deployment. He brings a rare blend of enterprise-scale systems leadership and hands-on product development, including a stint as Principal Group Engineering Manager at Microsoft and founding Vidya Gamer, LLC. His career spans major game studios—Executive Producer at Microsoft Studios (XBOX), Senior Producer at EA, and leadership roles at Ubisoft Paris—demonstrating a durable track record of delivering complex, cross-disciplinary projects. Through Vidya Gamer and RL research, he has contributed to CLIP-based reasoning and Unity ML-Agents benchmarks, with open-source efforts like Soho-Clip and Marathon Environments. Based in Seattle, he combines creative engineering, strategic thinking, and production-focused execution to move AI workloads from concept to scale.
code12 years of coding experience
job27 years of employment as a software developer
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Github Skills (184)

python10
gymnasium10
style-transfer10
deep-learning10
ml-agents10
serve10
wallet10
simulations10
mahjong10
deep-reinforcement-learning10
q-learning10
autonomous-robots10
airsim10
unity3d10
peer10

Programming languages (12)

C#PowerShellTypeScriptJavaC++CSSJavaScriptObjective-C

Github contributions (5)

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Contributions:6 commits, 4 pushes, 1 branch in 6 months
A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.
Contributions:6 releases, 350 commits, 35 PRs in 1 year 11 months
unity-ml-agentsairsimml-agentsmahjongcontinuous
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Joe Booth - Principal Software Engineer, Azure HPC AI Supercomputing at OrionsWave, LLC