Florian Born

Principal Software Engineer at Microsoft

Germany
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Summary

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Florian Born is a Principal Software Engineer at Microsoft based in Germany with a career spanning two decades in 3D engines, tools and middleware. He founded and ran Trinigy and has held senior engineering and leadership roles at Vulpine and Havok, combining product ownership with deep systems and performance engineering. An active contributor to the widely used assimp Open Asset Import Library, he improved the FBX importer by moving from single allocations to block allocations and hardened the glTF2 loader against streaming and compile issues—showing a focus on memory-efficient, resilient back-end code. Florian blends automation, back-end development and compatibility work, bringing principal-level architecture skills together with pragmatic, performance-first implementation.
code6 years of coding experience
job6 years of employment as a software developer
bookUniversity Oldenburg
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Stackoverflow

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Github Skills (8)

3ds10
x3d10
fbx10
c-language10
gltf10
c-programming-language10
asset-pipeline9
game-development8

Programming languages (9)

TypeScriptC#JavaC++JavaScriptHTMLMarkdownTypeSpec

Github contributions (5)

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assimp/assimp

Sep 2022 - Sep 2022

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Role in this project:
userBack-end Developer & Automation Engineer
Contributions:12 reviews, 1 commit, 7 PRs in 1 day
Contributions summary:Florian made significant contributions to the FBX file format importer within the assimp library. Their work involved replacing single allocations with block allocations, optimizing memory usage within the FBX loader. They also made adjustments to the glTF2 importer, building lists of vertices and improving resilience to data stream issues, demonstrating a focus on improving data handling and file format compatibility. Additionally, the user has addressed compiling issues.
pythonc-plus-plusobjective-cvolume-renderingfbx-exporter
Azure/azure-remote-rendering

May 2020 - Feb 2021

SDK and samples for Azure Remote Rendering
Contributions:18 releases, 2 reviews, 10 commits in 8 months
azure-remoterenderingsdkazure
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Florian Born - Principal Software Engineer at Microsoft