Daniel Kerbel is a software engineer with a decade of experience delivering robust, architected solutions across backend, systems programming, and cloud-native deployments. Based in Netanya, Israel, he has been shaping secure, scalable software at Palo Alto Networks since 2022. He fluently moves across languages—from Python and Django to Rust network programming, Java, C#, and JavaScript—always prioritizing clean code and solid architecture. Notable projects include building a distributed, fault-tolerant chat system in Rust and contributing backend enhancements to scripthookvdotnet, adding vehicle data and DLC support for GTA V modding. He brings hands-on DevOps expertise with Docker, 12-factor app principles, CI/CD via GitHub Actions and Google Cloud Build, and cloud deployment on GCP, with practical Kubernetes exposure; he holds a BS in Computer Science from The Hebrew University of Jerusalem.
10 years of coding experience
Bachelor's degree, Computer Science, 87, Bachelor's degree, Computer Science, 87 at The Hebrew University of Jerusalem
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language on the .NET Framework runtime in-game.
Role in this project:
Back-end Developer
Contributions:6 commits, 4 PRs, 6 comments in 19 days
Contributions summary:Daniel primarily contributed to the `scripthookvdotnet` repository by adding and modifying vehicle and weapon data. They extended the functionality of the project by adding getter and setter methods for vehicle properties like tires burst and custom colors. Additionally, they updated vehicle and weapon hash definitions, incorporating new DLC content.
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