Summary
Tucker Ulrich is a founder and senior software engineer specializing in .NET game-backend systems, with 4+ years focused on live-service and MMO-scale architectures. He leads Unnamed Studios, delivering scalable backends built with C#/.NET, gRPC and REST APIs that support 500,000+ player accounts and 1,000+ concurrent users across iOS, Android, and PC. His work includes designing cloud-native AWS-based back ends with auto-scaling worker nodes, achieving 99.9% uptime and seamless data synchronization. He built an ASP.NET MVC admin dashboard for real-time server management, resource uploads, and health monitoring, cutting incident response time by 50%. Adept at algorithms and performance, he optimizes hot paths, refines data models for scale, and maintains clean architecture, automated tests, observability, and clear documentation. Based in the Salt Lake City area, his ongoing work blends hands-on development with entrepreneurial leadership, while prototyping in Unity and Python to explore new distributed-systems patterns.
10 years of coding experience
6 years of employment as a software developer
Ogden High School