Johnathan Pagnutti is a Staff Engineer in the San Francisco Bay Area with a decade of experience weaving together tools and data science to empower designers and artists. He specializes in gluing disparate software systems into intuitive pipelines for level design, localization, automation, and publishing, helping cross-functional teams ship faster. In recent roles at Clockwise and Zynga, he led R&D efforts and small teams, prototyping AI-powered tooling and in-engine/cloud workflows that removed repetitive work and let creative talent focus on craft. His background spans data science, tooling, and game development—from web-based localization tools for international teams to content generation and telemetry-driven tooling—and includes mentoring engineers and interns to grow technical literacy and collaboration. He holds an MS in Computer Science from UC Santa Cruz and a BA in Computer Science from the University of New Orleans. Based in the SF Bay Area, he continues to blend hands-on engineering with leadership to deliver scalable, usable systems in dynamic creative environments.
10 years of coding experience
8 years of employment as a software developer
University of California Santa Cruz
Bachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at University of New Orleans
Contributions:21 pushes, 6 branches in 1 year 4 months
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