Harvey Wu is a Senior Forward Deployed Engineer in New York with nine years of experience building at the intersection of AI and gaming, currently co-developing studio-facing AI features in Unreal Engine at Inworld AI. He has shipped consumer and developer tooling—from Dropbox Capture and fast file previews to Compound’s LLM-powered email drafting and its first mobile app—frequently filling product management gaps. His background includes academic ML research (first-author work on UAV-based disease phenotyping presented at NeurIPS) and practical open-source front-end contributions to the pmndrs racing-game, improving UI/UX and gameplay feedback. That blend of deep-learning research, front-end polish, and studio integration lets him translate complex AI into playable, product-ready systems; he is not seeking new opportunities at this time.
🏎 Open source racing game developed by everyone willing
Role in this project:
Front-end Developer
Contributions:2 reviews, 11 commits, 5 PRs in 12 days
Contributions summary:Harvey primarily focused on enhancing the user interface and gameplay elements of the racing game. They implemented features such as brake sounds, medal displays for the leaderboard, and checkpoint functionality. Furthermore, they made adjustments to controls and UI, including changing editor shortcuts and color-coding checkpoint displays for improved user feedback.
Contributions:2 commits, 2 pushes, 1 branch in 1 year
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Harvey Wu - Senior Forward Deployed Engineer at Inworld AI