Summary
Micah Lapping-carr is a software engineer and founder/CEO of Prehistoric Software, leading a small games studio since 2013 that blends gameplay, testing, and automation. With nine years of experience spanning Microsoft, Petroglyph, Bellwether Technologies, EA, Zappos, and more, he codes across C++, C#, Go, Java, JavaScript, and SQL, while also working with C, PHP, CSS, and HTML. He previously led QA at Zappos as Senior QA Engineer and QA Manager, shaping automation and testing strategies for the web front end. His early career includes a Microsoft SDET role on the Kinect Skeletal Tracking team for Xbox 360 and Xbox One, plus game programming at Petroglyph and production work at EA. Based in Chicago, he holds a Brown University Sc.B. in Math and Computer Science, and combines a love of music, math, simulations, and play with leadership to turn ambitious ideas into reliable, engaging software.
10 years of coding experience
18 years of employment as a software developer
Sc.B., Math and Computer Science, Sc.B., Math and Computer Science at Brown University
Spanish, English, French