Rune Madsen is a San Francisco–based engineering leader with 12 years of experience combining user-experience design, branding sensibility and hands-on iOS engineering to ship merchant-facing products. He currently manages multiple teams at Shopify driving POS app infrastructure, extensibility and the design system that powers both first- and third-party components. His background spans Apple (where notification work for Find My Friends was showcased at WWDC), significant open-source contributions to Shopify’s Mobile Buy SDK and iOS UI tooling, and product turnarounds like a HotelTonight overhaul that cut build times and modernized the UI stack. Known for bridging design and engineering, he brings a marketer’s eye for user behaviour to technical decisions and a track record of improving developer workflows and merchant experiences.
13 years of coding experience
16 years of employment as a software developer
High School Diploma, High School Diploma at Rosedale Heights Secondary School
BA in Marketing and Management Communication, Marketing, Management, Communications, PR, Advertising, Org. Behaviour, Semiotics, etc., BA in Marketing and Management Communication, Marketing, Management, Communications, PR, Advertising, Org. Behaviour, Semiotics, etc. at Aarhus School of Business, University of Aarhus
Electives, Marketing Management, Electives, Marketing Management at Toronto Metropolitan University
Higher Commercial Examination (HHx), Business, Language, English, Mathematics, Media, Higher Commercial Examination (HHx), Business, Language, English, Mathematics, Media at Tietgen Business College
Shopify’s Mobile Buy SDK makes it simple to sell physical products inside your mobile app. With a few lines of code, you can connect your app with the Shopify platform and let your users buy your products using Apple Pay or their credit card.
Role in this project:
Mobile Developer (iOS)
Contributions:4 releases, 1098 commits, 75 PRs in 9 months
Contributions summary:Rune primarily contributed to the iOS Mobile Buy SDK, focusing on integrating Apple Pay functionality within the sample applications. Their work involved prefetching shop objects, utilizing shop currency and country codes, handling checkout completion, and updating the UI/UX for the product view. The user also addressed issues related to shipping rates and made improvements to the codebase by using layout guides for insets.
Contributions summary:Rune primarily focused on enhancing the UI of the iOS FontAwesome library's demo application. Their work included adding a table view to list all available icons, along with a search function for efficient navigation. They also incorporated the missing "suitcase" icon and set up a tab bar controller to improve the demo's overall structure and user experience.
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