Summary
Juan Ramon is a Los Angeles-based interactive developer and prototyper with a decade of experience delivering web and XR experiences. He has ideated and built work for clients like GitHub, Twitch, Verizon, IBM, Macallan, Disney, and Dolby, spanning Unity and web technologies (React.js, x-tag, Stenciljs). His XR toolkit includes Spark AR, Snap Studio, Hololens, ARKit, ARCore, Vuforia, and 8th Wall, enabling immersive cross-platform experiences. Currently an Interactive Developer at Tool of North America, he previously served as CTO of Augmented Island Studios and has held teaching and internship roles, reflecting leadership and a collaborative mindset. With a design-oriented background in Interactive Media Design and a strong UX focus, he bridges design and engineering to deliver practical, user-centered prototypes; he also contributes to the community as a judge for The FWA.
10 years of coding experience
4 years of employment as a software developer
Interactive media designer, Game and Interactive Media Design, undergraduate, Interactive media designer, Game and Interactive Media Design, undergraduate at Universidad ICESI
Spanish, English