Xuanming Zhou

Lead Developer, Glyphica Typing Survival at aliasBLACK

Singapore, Singapore
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Summary

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Senior
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Xuanming Zhou is a Singapore-based lead developer and game designer with over a decade of experience delivering innovative games across indie and major studios. A self-taught programmer with a fine arts background, he thrives on experimental mechanics and solving hard problems, drawing as readily as coding. He recently reinvented the typing game with Glyphica: Typing Survival, building a custom C/Allegro 5 engine with ES6 scripting and earning recognition as a Tiny Teams 2024 Official Selection short list. At Paradox Interactive, he led design on Stellaris expansions, reimagining leaders, progression, traits, and specialist empires, while also contributing to core systems and UI scripting. As Game Director at SUTD’s Game Lab, he co-directed a program that produced 13 prototypes and helped Devolver Digital pick up Re: Colour for Umiro on Steam and mobile. He has held teaching and mentoring roles, including Adjunct Faculty at NTU and shaping game development coursework and student projects.
code11 years of coding experience
job14 years of employment as a software developer
bookMA Communications and New Media, MA Communications and New Media at National University of Singapore
languagesEnglish, Chinese
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Github Skills (105)

pde9
urhosharp9
wolfram-language9
dialogue-systems9
jogl9
java2d9
scripting9
java9
scripting-language8
lwjgl8
css8
steam-api8
development-environment8
integrate8
opengl37

Programming languages (6)

C#JavaC++ScalaJavaScriptPHP

Github contributions (5)

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Contributions:45 pushes, 2 branches in 10 years 2 months
AliasBLACK/neosphere

Apr 2023 - Jan 2025

A lightweight game engine and development platform using JavaScript for game coding, based on the original Sphere engine by Chad Austin but with a redesigned, modern API and brand-new command-line development tools.
Contributions:88 pushes, 11 branches in 1 year 10 months
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Xuanming Zhou - Lead Developer, Glyphica Typing Survival at aliasBLACK