Top expert inCross-Platform Mobile Development with React Native
Evan Bacon is an Engineering Manager at Expo with a decade of experience building developer tools and advancing the React/React Native ecosystem. He is a prolific open-source contributor across high-profile projects like facebook/react-native, metro, react-native-web, react-navigation, and expo, with deep, hands-on work enabling iOS-specific features, web parity, bundling improvements, and CLI provisioning for EAS. Evan spans front-end, full-stack, and native mobile domains—bridging web and native platforms and shipping AR/three.js utilities for Expo. He combines product-facing leadership with frequent code-level contributions, keeping teams grounded in technical reality. Off-duty he’s a Lego master builder who has exhibited large-scale sculptures (including a 7' Thor unveiled to Stan Lee), a quirky signal of his appetite for ambitious, tangible engineering.
Contributions:1 review, 16 commits, 9 PRs in 2 years 7 months
Contributions summary:Evan primarily focused on updating and maintaining the `expo/vector-icons` project. They made significant changes to the project by updating the import statements and converted the files to TypeScript. The user also updated the font files to use import instead of require. Moreover, they updated the project to fully support the web.
Contributions:1 review, 313 commits, 82 PRs in 4 years 4 months
Contributions summary:Evan contributed to the `expo/expo-three` repository, which provides utilities for using THREE.js on Expo. They implemented core functionality for ARKit features, including getting raw feature points and enabling/disabling light and plane detection, which would suggest a mobile developer. The user also added example projects demonstrating basic application structure, and the integration of textures and 3D models. These additions involved modifying the core ExpoTHREE library and creating a basic app.
reactreact-nativejavascriptthreejsjavascript-game
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