Summary
Luciano Vieira is a 3D artist focused on environment art for games with three years of experience creating stylized, narrative-driven worlds. He helped craft environments for Ordem Paranormal — Brazil’s most popular tabletop RPG — and currently freelances for Cellbit, contributing prop modeling, scene composition and Unity Shader Graph–based shaders. Trained in computer science, Luciano pairs artistic tools (Blender, Substance Designer & Painter, Photoshop) with programming chops from frontend development work, enabling custom shaders and production tools. He is also a content creator and musician who shares projects and tutorials online, blending storytelling, technical craft and community engagement. Based in Goiás, Brazil, he seeks collaborations with studios that value strong art direction and expressive, non-photoreal environments.
4 years of coding experience
3 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Instituto Federal de Educação, Ciência e Tecnologia Goiano