Alex Kerfoot is a Senior Software Engineer in the San Francisco Bay Area with 15+ years of experience building game engines, full-stack web and mobile apps, and production systems at companies from EA Maxis to Unity. He combines deep systems design and performance optimization skills in C/C++ with modern stacks (JavaScript, Python) and hands-on iOS development. As a founding engineer at mappable he developed product instincts alongside low-level engineering rigor, and his studio background gives him a strong grasp of real-time systems and simulation. He prioritizes measurable performance improvements—both runtime and developer velocity—and brings architecture decisions down to practical instrumentation. Outside of work he blends music and data into visualizations, a creative habit that often surfaces as concise, elegant technical solutions.
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Alex Kerfoot - Senior Software Engineer at Unity Technologies