Aaditya Chandrasekhar is a founder-turned-engineering CEO with a decade of startup experience building OS-level graphics, AI-driven 3D engines, and production ML deployment pipelines. As CEO and Principal Engineer at Texel Arts he leads development of AI 3D reconstruction and neural radiance-field driven gameplay while also running company ops, recruiting and product-market fit efforts. His background spans deep systems work at VMware and Apple—shipping virtual graphics stacks, simulator frameworks and real-time encoders—and hands-on mobile architecture at Phiar where he automated ML→Swift/Metal deployment. Fluent in C/C++, Rust, Swift and cross-platform graphics APIs (Vulkan, Metal, Direct3D), he combines compiler/debugger-level expertise with product instincts honed as an early investor and board member. He is particularly focused on tooling and infrastructure that shortens ML productionization time and makes 3D content pipelines more sustainable and developer-friendly. Based in Oakton, VA, he brings a rare blend of low-level systems craft and startup operator experience aimed at transforming how interactive 3D is created and deployed.
10 years of coding experience
13 years of employment as a software developer
BS Computer Science, BS Computer Science at The University of Texas at Austin
High school Graduate, High school Graduate at The Indian High School, Dubai
Contributions:1 PR, 94 pushes, 3 branches in 1 year 10 months
node-jsjavascriptruntimejavascript-runtimenodejs
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Aaditya Chandrasekhar - CEO & Principal Engineer at Texel Arts Inc.