Summary
Aaron Baumbach is a games-focused founder and CTO with 11 years of experience building playable systems, tools and studios—from lead engineering roles at Ruffian and Rockstar to founding indie hit Team Terrible after The Baby In Yellow went viral. He brings deep hands-on expertise in C++, C#, Unity, UE4, OpenGL and mobile frameworks, plus a history of solving large-scale distributed physics and networking problems. Comfortable leading cross-discipline teams and shipping against tight deadlines, Aaron pairs technical leadership with product instincts, having owned all technical aspects of his company’s game and business development. An active game-jam developer and open-source presence on GitHub, he blends audio/music chops and gameplay design into his engineering work, a combination that often surfaces in the feel and polish of his projects.
11 years of coding experience
10 years of employment as a software developer
Computer Games Technology, Computer Games Technology at Abertay University
A Levels English Physics Applied ICT Mathematics, A Levels English Physics Applied ICT Mathematics at Knowles Hill School