Aaron Gutierrez is a Senior Gameplay Engineer with 11 years of professional experience building games and 3D applications, fluent in C++ and C#. He has shipped features across major live-service titles at Blizzard and Riot, tackled performance regressions and tooling at VRChat, and now contributes to gameplay systems at Intrepid Studios. Comfortable across client, server, and database work, he’s delivered end-to-end features for Hearthstone and major League of Legends updates while supporting designers in fast-paced release cycles. Based in Boston, he blends hands-on engineering with profiling and tooling expertise—an engineer who moves between shipping gameplay experiences and digging into low-level performance bottlenecks.
11 years of coding experience
10 years of employment as a software developer
Bachelor of Science (B.S.) Computer Science, Bachelor of Science (B.S.) Computer Science at California State University, Long Beach
Contributions:12 commits, 10 pushes, 1 branch in 2 months
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Aaron Gutierrez - Senior Gameplay Engineer at Intrepid Studios, Inc