Summary
Aaron Harris is a seasoned software engineer and mobile architect with over a decade of experience building and stabilizing large-scale consumer products, from early Palm and Android releases to leadership roles at Facebook and Vevo. He blends technical rigor with a creative eye—trained as a photographer and now building indie games with his artist wife—treating software as a fine art while shipping measurable improvements in quality and performance. At Facebook he led cross-organizational efforts to improve developer experience and telemetry, and at Vevo he drove dramatic reductions in crash and bad-experience rates while guiding a full rewrite. Comfortable across full-stack, mobile, and game engines (Unreal C++, Unity C#, Java/Kotlin backends), he balances hands-on coding with mentoring, design reviews, and architecture. Known for spotting design smells and championing best practices, he thrives in collaborative "raw coding frenzy" sessions that turn creative goals into robust engineering requirements. Based in the San Francisco Bay Area, he brings a rare mix of product focus, scale experience, and artistic sensibility to every project.
10 years of coding experience
25 years of employment as a software developer
Computer Science, Computer Science at Florida Institute of Technology
Fine Art: Photography, Fine Art: Photography at College of San Mateo
Certified Professional Photorapher, Certified Professional Photorapher at The New York Institute of Photography