Aaron Oostdijk

Creative Technology Lecturer

Maarssen, Utrecht, Netherlands
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Summary

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Rockstar
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Top School
Aaron Oostdijk is a creative technology lecturer and former indie game developer with over a decade of experience building game systems, tooling and XR experiences. At HKU he teaches Unity, graphics programming and game architecture while also coaching master students and contributing to research projects such as a Quest 2 digital-twin and a Media Architecture Biennale paper. He combines deep hands-on skills in Unity, shading, C/C++, OpenGL and concurrent actor-models (GazebOSC) with practical product experience from running a studio—covering QA, certification, build management and client-facing roles. His recent work explores non-trivial topological virtual spaces and location-based AR concepts, reflecting a taste for technically challenging, evocative interactive systems. Skilled in both pedagogy and technical coordination, he thrives in cross-disciplinary projects that bridge games, art and emerging production workflows.
code10 years of coding experience
job12 years of employment as a software developer
bookMA-GDD, Game Design & Development, MA-GDD, Game Design & Development at HKU (Hogeschool voor de Kunsten Utrecht)
languagesEnglish, Dutch
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Github Skills (40)

binding10
openvr9
unity3d9
skeleton9
multiplexer8
mocap8
gossip7
stream7
decode7
3d-reconstruction7
actor7
computer-vision6
structure-from-motion6
hololens6
broadcast5

Programming languages (7)

C#C++ShellCJavaScriptHTMLPython

Github contributions (5)

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aaronvark/PeerReview1819

Aug 2019 - Aug 2020

Repo for peer review assignments for year 2 development class of 18/19
Contributions:28 PRs, 37 pushes, 20 branches in 1 year
peer-reviewreview
aaronvark/VRPhysicsGame

Mar 2018 - Mar 2018

Contributions:22 commits, 24 pushes, 1 branch in 8 days
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Aaron Oostdijk - Creative Technology Lecturer