Aaryaman Vasishta

Machine Learning Engineer at AMD

Tokyo, Japan
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Summary

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Aaryaman Vasishta is a Machine Learning Engineer with 12 years of experience at the intersection of GPU optimization, neural rendering and real-time ray tracing, currently driving ML work in AMD’s AI group. He has a strong research-to-production track record—porting and optimizing instant-ngp and tiny-cuda-nn for AMD hardware, writing WMMA-optimized inference kernels that informed RDNA3 designs, and shipping an RDNA3 AI demo showcased at a major product launch. Previously he led 3D ML R&D at Stability AI and contributed to large-scale cloud and platform projects at Rakuten, bringing both systems-level engineering and graphics research together. An active open-source contributor and long-time Wine/Direct3D developer, he combines low-level GPU programming with practical tooling to make high-performance rendering and ML run efficiently on real hardware. Outside work he builds custom PCs, follows F1 closely, and mentors others—reflecting a hands-on, community-minded approach to complex engineering problems.
code12 years of coding experience
job7 years of employment as a software developer
bookDelhi Public School, Pune
bookUniversity of Tokyo
bookComputer Engineering, Computer Science, Computer Engineering, Computer Science at Pune Institute of Computer Technology
bookThe Bishop's School, Pune
languagesEnglish, Hindi, Marathi, Japanese
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Github Skills (7)

windows10
c-language10
cprogramming-language10
debug8
debugging8
wine8
vine8

Programming languages (19)

JavaC++CSSCCMakeScalaGoMustache

Github contributions (5)

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otya128/winevdm

May 2015 - Jun 2016

16-bit Windows (Windows 1.x, 2.x, 3.0, 3.1, etc.) on 64-bit Windows
Role in this project:
userBack-end Developer
Contributions:5 commits in 1 year 1 month
Contributions summary:Aaryaman's contributions primarily involve modifications and corrections to the `d3drm` component, indicating work related to Direct3D rendering. These changes include fixing declarations, function signatures, and spelling errors within the DirectX 3D runtime environment. The commits also encompass fixing signature macros and declarations for various DirectX 3D interface methods. The user appears to be focused on ensuring the correct functionality of Direct3D within the Wine environment.
64-bitwindows16-bit2-xwindows-10
jammm/jammm.github.io

Jul 2019 - Jan 2025

Contributions:21 pushes, 1 branch in 5 years 6 months
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Aaryaman Vasishta - Machine Learning Engineer at AMD