Abby Farhat is a NYC-based software engineer and game-maker with 8 years of experience building high-performance web and real-time systems, currently shipping data visualizations at Bloomberg used by institutional users. She blends product intuition from shipping five indie games with ~2M players and multiple festival nominations, with production-grade web performance and real-time rendering expertise demonstrated across Bloomberg.com and Terminal projects reaching tens of millions of monthly users. Abby has led end-to-end launches—from mobile ports and marketing that drove 1.5M+ players and $30k in merch revenue to architecting Next.js platforms and performance pipelines—while co-founding a startup and contributing engineering leadership at USC and NASA projects. Her work sits at the intersection of human-centered design and tooling for scale, including human-in-the-loop AI applications and several open-source curios like a custom game engine and no-code site builder. Notably, she has experience turning creative prototypes into commercial releases and has presented on authentic queer storytelling in games at GDC. Driven by curiosity, she balances technical depth with playful side projects and outdoor pursuits to recharge.
8 years of coding experience
3 years of employment as a software developer
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at University of Southern California
Minor, Cinematic Arts, Minor, Cinematic Arts at USC School of Cinematic Arts
Contributions:50 commits, 47 pushes, 8 branches in 3 months
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