Abhishek Mohan is a senior C# and Unity engineer with a decade of experience building scalable desktop, web, mobile, and emergent VR/AR experiences for companies like Facebook, Black Box VR, and Lightning Rod Games. He leads end-to-end projects—from architecting modular, reusable systems and performance optimizations to shipping polished UI/UX—and has proven leadership running his indie studio Paraverse Games with multiple published titles. Comfortable across cloud backends (AWS, DynamoDB, S3), databases (MySQL, Mongo Atlas), and graphics pipelines, he bridges engineering and art, producing assets and visuals alongside code. Currently shaping interaction at the intersection of XR and edge computing, he combines research-driven curiosity with practical delivery, and even won local recognition for illustration work that made it into print.
10 years of coding experience
6 years of employment as a software developer
Bachelor's degree, Computer Science & Business Administration, Bachelor's degree, Computer Science & Business Administration at University of Waterloo
Untitled (November 2021). Developing a game based around studying/experimenting with procedurally generating maps.
Contributions:1 review, 927 commits, 7 PRs in 1 year 4 months
novemberstudyinggamedevelopingexperimenting
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