Abhishek Porwal is a seasoned game engine programmer with 10 years of experience building and optimizing live-service AAA titles, currently working as a Software Developer at Electronic Arts in Montreal. He has deep expertise in engine-level performance profiling, memory optimization, deterministic simulation for crossplay, and porting games to next-gen and streaming platforms demonstrated across multiple Ubisoft projects including For Honor and Far Cry 3. He led automation and test-infrastructure efforts that cut manual testing hours by nearly 60% and introduced regression-detection workflows to accelerate release responsiveness. Known for pragmatic tooling and build-size optimizations, he also mentors engineers and bridges engine and gameplay teams to deliver stable cross-platform experiences. A persistent tinkerer, he continues to explore game development independently outside of work, bringing a blend of hands-on systems craftsmanship and production-scale delivery.
10 years of coding experience
14 years of employment as a software developer
BCA Computer Science, BCA Computer Science at JAIN College
Master of Computer Applications (MCA) Computer Programming Specific Applications, Master of Computer Applications (MCA) Computer Programming Specific Applications at Jain College Of Engineering
Science PCMB English Hindi, Science PCMB English Hindi at Gss PU College
Contributions:4 PRs, 25 pushes, 4 branches in 1 year 2 months
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Abhishek Porwal - Software Developer at Electronic Arts (EA)