Summary
Adam Bengis is a software engineer with eight years of experience building systems that bridge hardware and software, currently contributing to Meta's OpenXR Input team to expose VR device inputs via the OpenXR standard. His background spans backend API work, privacy tooling, and embedded interfaces—ranging from migrating messaging infrastructure at Facebook to writing DLLs and Unity integrations for physical hardware. A Drexel Computer Engineering graduate based in Seattle, he brings hands-on experience with C, Python, and large-scale API design, and has shipped production services for high-traffic consumer platforms. Unusually for an engineer at his level, he spent nearly six months thru-hiking the entire Appalachian Trail, demonstrating resilience and a taste for long-term, hands-on challenges that mirror his approach to complex engineering problems.
8 years of coding experience
6 years of employment as a software developer
Bachelor of Science - BS, Computer Engineering, Bachelor of Science - BS, Computer Engineering at Drexel University
NAF Certified High School, Academy of Information Technology, NAF Certified High School, Academy of Information Technology at Atlantic County Institute of Technology