Senior Software Engineer at Samsung Electronics Research Institute
London, England, United Kingdom
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Summary
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Senior
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Top School
Adam Bialogonski is a senior software engineer based in London with roughly a decade of experience specializing in games and graphics engine development across C/C++, Java and mobile platforms. He has deep low-level expertise—ARM assembler, OpenGL/GLES, GLSL and performance optimization—and a track record building portable 2D/3D engines, renderers and tooling for iPhone, Symbian, Android and J2ME devices. His career spans hands‑on roles from contractor engine work (including porting and optimizing Biohazard: Degeneration) to leading R&D mobile teams and currently contributing at Samsung Research. Adam pairs strong math/physics intuition with practical systems skills (memory/resource management, scripting, blender exporters and platform abstraction) to squeeze real‑world performance from constrained devices. Notably, he combines game-engine architecture fluency with experience in cross‑platform build and tooling ecosystems, making him effective at both prototyping and production optimization.
9 years of coding experience
14 years of employment as a software developer
BSc, Computer Science, BSc, Computer Science at Wyższa Szkoła Biznesu
Contributions:1 review, 1 push in 4 years 8 months
dalidependenciesandroid-libraryandroid
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Adam Bialogonski - Senior Software Engineer at Samsung Electronics Research Institute