Summary
Adam Byrd is a Senior Software Engineer with 11 years of experience specializing in game and engine development, now contributing at Epic Games after leading systems and engine work at Phoenix Labs and Blizzard. He blends a strong physics and math background with deep systems programming—building ECS architectures, procedural world systems, job schedulers, netcode, and tooling that shipped on consoles and desktop. Known for obsessive attention to detail and fast on-the-fly learning, he drives engine upgrades, automated testing, and coding standards while mentoring teams. Comfortable in ambiguity, he thrives on hard technical challenges and has a track record of turning research-grade ideas (from HPC and simulation internships) into production-quality systems.
11 years of coding experience
11 years of employment as a software developer
Bachelor of Science (B.S.) Physics, Bachelor of Science (B.S.) Physics at Florida Agricultural and Mechanical University
English