Adam Carlucci is a Senior Computer Scientist with 14 years of experience blending creative technology, audio engineering, and product-focused software development. Now at Adobe in Seattle, he previously led creative tech and technical direction at NBBJ and The New York Times, driving immersive interactive projects and cross-disciplinary teams. His background spans startups and design firms where he built production systems, led engineering teams, and translated experimental ideas into client-ready experiences. An active contributor to openFrameworks, he improved iOS audio processing and modernized audio session handling—an indication of deep low-level multimedia expertise not obvious from title alone. Trained in new media at Ryerson University, he pairs a designer’s sensibility with systems-level engineering to solve complex audio-visual and interactive problems.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Role in this project:
Back-end Developer & iOS Mobile Developer
Contributions:151 commits, 25 PRs, 7 pushes in 4 years 1 month
Contributions summary:Adam contributed to the openFrameworks codebase by adding functionality to support audio processing on iOS devices. Their work included adding a distance model setter for OpenAL sound players, removing deprecated functions, and reconfiguring the remoteIO to output and accept float audio data. They also migrated audio sessions to the AVFoundation API and implemented audio interruptions within the iOS sound player.
Contributions:92 commits, 7 PRs, 21 pushes in 3 years 7 months
addonsswiftopenframeworksmacosxcode
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Adam Carlucci - Senior Computer Scientist at Adobe