Adam Clarke is a game and web developer with 11 years of experience building interactive media, metaverse clients, and web apps from prototype to launch. As a founder and executive-level technologist he has led teams and products at startups and his own studios, including CEO of Throw Away Games and CTO of Playlog, and most recently drove 3D city-building and fashion-focused 3D web app projects as an independent developer. He contributed front-end avatar and animation systems to the Webaverse metaverse client, showing a practical focus on character systems and sprite animation fixes that improve user presence in virtual worlds. Comfortable across Unity3D, Unreal Engine 5.3, and modern web stacks, he pairs hands-on engineering with product-minded delivery and workflow standards. Based in Old Toronto, he brings entrepreneurial grit and a knack for turning experimental 3D tech into client-ready experiences.
11 years of coding experience
13 years of employment as a software developer
walkerville collegiate institute
Advanced Diploma, Advanced Diploma at Humber College
Contributions:31 reviews, 86 commits, 25 PRs in 1 month
Contributions summary:Adam primarily focused on front-end development, with a strong emphasis on avatar-related features within the metaverse client. Their commits addressed sprite animation bug fixes, including modifications to the `avatar-spriter.js` file. Additionally, the user made significant changes to avatar-related components such as Looker, and implemented new animation-related utilities in `animationHelpers.js` and `AnimationMapping.js`, demonstrating a focus on avatar behavior and animation systems.
Contributions:24 PRs, 35 pushes, 14 branches in 9 months
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Adam Clarke - Game And Web Developer at Self-employed