Summary
Adam Comerford is a seasoned infrastructure leader with over 20 years in engineering and more than a decade of people management, currently directing infrastructure for Monopoly Go! at Scopely. He specializes in resilient, automated cloud platforms for games—particularly AWS, Kubernetes/Agones and Terraform—bringing a strong SRE and DR/BC mindset to live operations and incident management. Adam has repeatedly built teams and offices from scratch in Dublin, hiring across disciplines and scaling engineering orgs from small startups to global studios like Riot and MongoDB. He combines hands-on systems expertise (Linux, distributed systems, debugging) with excellent communication, making him equally comfortable in on-call war-rooms and executive discussions. Notably, he designed GitOps-driven game deployment pipelines that could provision a playable build from a single test branch, illustrating his focus on developer productivity and automation. Based in Dublin, he thrives on improving the infrastructure behind massive live games while growing high-performing, cross-functional teams.
14 years of coding experience