Adam Graham is a founder and software engineer with nine years of experience blending art, design, and engineering to build immersive user experiences across games, VR/AR, and enterprise web apps. Based in Chicago, he founded indie studio Zigurous, releasing a suite of 12+ Unity libraries and 35+ hours of tutorial content to help other developers ship better games. As a technical principal at Kin + Carta he led cross-disciplinary teams to deliver 3D visualizations, React and React Native migrations, and cloud-backed services for Fortune 100/500 clients while also training and mentoring over 40 engineers. He’s equally at home prototyping interactive installations—from HoloLens AR concerts to real-time blockchain visualizations at tech conferences—as he is architecting production CI/CD pipelines and accessibility-focused design systems. Notably, his work not only produces polished products but also practical developer tooling and education that amplify other teams’ productivity.
9 years of coding experience
Bachelor of Science (B.S.) Game Development – Computer Science, Bachelor of Science (B.S.) Game Development – Computer Science at DePaul University
🎨🧰 A versatile collection of color tools for designers and developers encapsulated in one web app - shades, tints, tones, harmonies, contrast, color blindness, gradients, and more!
Contributions:8 releases, 82 commits, 5 PRs in 1 year 3 months
gradientstintsshadescompliancecontrast
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