Adam Heaney is a senior software engineer based in Seattle with over a decade of hands-on experience building mixed reality, graphics, and image-processing systems across Microsoft and Magic Leap. He blends low-level C++/C# engineering with higher-level tooling and UX thinking—having bootstrapped OpenXR runtimes, authored MR APIs for spatial input and anchoring, and designed native and C# libraries for Magic Leap partners. Adam has repeatedly shipped production-facing developer tooling and diagnostics (including remoting, telemetry/trace frameworks, and lab automation) that accelerate partner integration and platform conformance. His background spans games, HoloLens, MR/AR platforms, and pipelines—plus a track record of enabling partners across Unreal, Unity, Omniverse, and remote rendering. Notably, he pairs academic training (MS CSE, University of Washington) with product-focused pragmatism, often creating scaffolding and test automation to reduce iteration time and surface hard-to-find reliability issues.
6 years of coding experience
13 years of employment as a software developer
Master of Science - MS Computer Science and Engineering, Master of Science - MS Computer Science and Engineering at University of Washington
Westford Academy
Bachelor of Science Computer Science & Game Design, Bachelor of Science Computer Science & Game Design at Northeastern University
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Adam Heaney - Senior Software Engineer at Microsoft