Summary
Adam Majcherek is a seasoned software engineer and game developer with 10 years of experience specializing in Unity and multiplayer systems, currently architecting a fantasy MMORPG with a custom UDP authoritative network model and scalable backend services. He has led technical development for cross-platform Unity projects, built a custom world-streaming solution designed to play nicely with Git, and implemented rendering and network pipelines for co-op RPGs. His past projects include a widely seen multiplayer Raft mod and ongoing anime-inspired MMORPG work shared via a public YouTube development playlist. Based in Warsaw, he blends deep systems-level engineering (C#, C++) with hands-on graphics, VFX and performance optimization, and a knack for building infrastructure that supports extremely large game worlds.
10 years of coding experience
4 years of employment as a software developer
Polish, English